Major Upgrade: New Design, Highscores & More
Graphics
The results of the Godot Wild Jam #39 contest showed off a major weakness: We only got rank #22 for Graphics! And this is what we've been working on. While the original submission was quite a dull gray thingy, we've now added a lot of nice colors and cool artwork and gave it a whole new look and feel.
- We totally redesigned the menu, which now has a fancy logo with a cool intro animation and the selected menu items now has a nice animation too, and not forget the awesome space background
- We added fade-out/fade-in animations between games scenes
- The main game screen now has a cockpit with a fancy multi-segment display for the score.
- We added a count down animation before the start.
- Track the racer runs on now has got a nicely modern and colorful texture with lots of little details
- The colors of the HUD also changed to a more fitting magenta-and-white design
- We also improved rendering quality and speed a bit
A huge thank you to Memento, who created most of the new design.
Audio
We just got rank #7 for Audio at the Godot Wild Jam #39. Hence, we added more audible content.
- The new Logo animation got some a cool sound effects and some voice acting saying "MagnoDrive"
- The menu (which wasn't there at all for the original submission) got a new soundtrack: "Missing Earth" by SDwarfs
- Menu selections now have audible feedback, and the soundtrack softly fades in
- The main game now also has a sound for the flip-jump and the steering sounds are now more present
- The countdown animation of the game has voice acting (3, 2, 1, GO!), which also adds more emotional feels
Bug-Fixes & Adaptions
We fixes some minor bugs. When playing the old version you might have noticed passing a "shooting star", which was a bug in the level design and has been removed now. The level has been slightly adapted at the flip-jump that needs to be done from one to the other side of a spiral. This level was not optimally designed here. You can now easier do this jump and it's now possible to do it even at higher speeds, which allows for much higher maximum scores and therefore more fun and longer gameplay.
The Game now has a "Start Scene" for the HTML5-Version with just a "Start"-Button. Pressing the button, not only starts the game, but can automatically switch to full screen and enable sounds. Browsers suppress any such actions without user interactions. Hence, the logo intro animation can be heard and seen in all it's perfections... and no additional clicking around is needed to play the game. That makes a users life much easier.
New Features
To add even more fun to the game, we now have a High Scores page, where you can look up your worldwide rank. Note that each player (individual callsign) appears only once with the highest score achieved. This shall allow for more people to reach a High Score entry. If we notice anyone trying to flood the scores, we might reduce the scores manually... Be fair and only use one callsign! The game remembers your callsign until you restart it and which was your highest score. Hence, you will only be asked for a High Scores entry input, if you reach any better score. Hence, if you switch players on the same computer, you might want to restart the game. We will make this easier in future.
We also got a Credits page inside the game now to show off major contributions.
Files
Get MagnoDrive
MagnoDrive
This high-speed shit is totally addictive!
Status | In development |
Author | sdwarfs |
Genre | Racing |
Tags | 3D, Arcade, Casual, Driving, First-Person, High Score, Retro, Short, Singleplayer, Space |
Languages | English |
Accessibility | High-contrast |
More posts
- BUGFIX: Virtual Keyboard now working on SmartphonesDec 08, 2021
- New main menu, Higher resolution + Faster on SmartphonesNov 27, 2021
- Got 1st rank for "fun" at Godot Wild Jam #39Nov 27, 2021
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